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- using Newtonsoft.Json;
- using System;
- using System.ComponentModel;
- namespace JiaZhiQuan.Common.Response {
- public sealed class NumberConverter : JsonConverter {
- /// <summary>
- /// 转换成字符串的类型
- /// </summary>
- private readonly NumberConverterShip? _ship;
- private readonly string _format;
- /// <summary>
- /// 大数据json序列化重写实例化
- /// </summary>
- public NumberConverter() {
- }
- /// <summary>
- /// 大数据json序列化重写实例化
- /// </summary>
- /// <param name="ship">转换成字符串的类型</param>
- public NumberConverter(NumberConverterShip ship, string format=null) {
- _ship = ship;
- _format = format;
- }
- /// <inheritdoc />
- /// <summary>
- /// 确定此实例是否可以转换指定的对象类型。
- /// </summary>
- /// <param name="objectType">对象的类型。</param>
- /// <returns>如果此实例可以转换指定的对象类型,则为:<c>true</c>,否则为:<c>false</c></returns>
- public override bool CanConvert(Type objectType) {
- var typecode = Type.GetTypeCode(objectType.Name.Equals("Nullable`1") ?
- objectType.GetGenericArguments()[0] : objectType);
- return typecode switch {
- TypeCode.Decimal => _ship == null || (_ship & NumberConverterShip.Decimal) == NumberConverterShip.Decimal,
- TypeCode.Double => _ship == null || (_ship & NumberConverterShip.Double) == NumberConverterShip.Double,
- TypeCode.Int64 => _ship == null || (_ship & NumberConverterShip.Int64) == NumberConverterShip.Int64,
- TypeCode.UInt64 => _ship == null || (_ship & NumberConverterShip.UInt64) == NumberConverterShip.UInt64,
- TypeCode.Single => _ship == null || (_ship & NumberConverterShip.Single) == NumberConverterShip.Single,
- _ => false,
- };
- }
- /// <inheritdoc />
- /// <summary>
- /// 读取对象的JSON表示。
- /// </summary>
- /// <param name="reader">从 <see cref="T:Newtonsoft.Json.JsonReader" /> 中读取。</param>
- /// <param name="objectType">对象的类型。</param>
- /// <param name="existingValue">正在读取的对象的现有值。</param>
- /// <param name="serializer">调用的序列化器实例。</param>
- /// <returns>对象值。</returns>
- public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) {
- return reader.Value == null ? null: AsType(reader.Value.ToString(), objectType);
- }
- /// <summary>
- /// 字符串格式数据转其他类型数据
- /// </summary>
- /// <param name="input">输入的字符串</param>
- /// <param name="destinationType">目标格式</param>
- /// <returns>转换结果</returns>
- public static object AsType(string input, Type destinationType) {
- try {
- var converter = TypeDescriptor.GetConverter(destinationType);
- if (converter.CanConvertFrom(typeof(string))) {
- return converter.ConvertFrom(null, null, input);
- }
- converter = TypeDescriptor.GetConverter(typeof(string));
- if (converter.CanConvertTo(destinationType)) {
- return converter.ConvertTo(null, null, input, destinationType);
- }
- } catch {
- return null;
- }
- return null;
- }
- /// <inheritdoc />
- /// <summary>
- /// 写入对象的JSON表示形式。
- /// </summary>
- /// <param name="writer">要写入的 <see cref="T:Newtonsoft.Json.JsonWriter" /> 。</param>
- /// <param name="value">要写入对象值</param>
- /// <param name="serializer">调用的序列化器实例。</param>
- public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer) {
- if (value == null) {
- writer.WriteNull();
- } else {
- var objectType = value.GetType();
- var typeCode = Type.GetTypeCode(objectType.Name.Equals("Nullable`1") ?
- objectType.GetGenericArguments()[0] : objectType);
- switch (typeCode) {
- case TypeCode.Decimal:
- writer.WriteValue(((decimal)value).ToString(_format ?? "f6"));
- break;
- case TypeCode.Double:
- writer.WriteValue(((double)value).ToString(_format ?? "f4"));
- break;
- case TypeCode.Single:
- writer.WriteValue(((float)value).ToString(_format ?? "f2"));
- break;
- case TypeCode.Int64:
- var typedInt64Value = (long)value;
- if (typedInt64Value < Int32.MaxValue && typedInt64Value > Int32.MinValue)
- {
- writer.WriteValue(typedInt64Value);
- }
- else
- {
- writer.WriteValue(value.ToString());
- }
- break;
- case TypeCode.UInt64:
- var typedUInt64Value = (ulong)value;
- if (typedUInt64Value < UInt32.MaxValue && typedUInt64Value > UInt32.MinValue)
- {
- writer.WriteValue(typedUInt64Value);
- }
- else
- {
- writer.WriteValue(value.ToString());
- }
- break;
- default:
- writer.WriteValue(value);
- break;
- }
- }
- }
- }
- /// <summary>
- /// 转换成字符串的类型
- /// </summary>
- [Flags]
- public enum NumberConverterShip {
- /// <summary>
- /// 长整数
- /// </summary>
- Int64 = 1,
- /// <summary>
- /// 无符号长整数
- /// </summary>
- UInt64 = 2,
- /// <summary>
- /// 浮点数
- /// </summary>
- Single = 4,
- /// <summary>
- /// 双精度浮点数
- /// </summary>
- Double = 8,
- /// <summary>
- /// 大数字
- /// </summary>
- Decimal = 16
- }
- }
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